Issues with OpenGL

OpenGL has not been working with NVidia drivers since version 552.44 dated
May 9, 2024. This has affected Waves plugins and Kontakt 5. The workaround has been to use Mesa3D software rendering. This works but shifts the workload onto the CPU which severely limits things.

Using GTX750ti GPU, Win10 Pro, 12GB RAM, Intel Core Quad Q9650 3GHz CPU.

Cantabile Solo crashes on when trying to load Waves plugins. Kontakt 5 is getting on a bit but the latest Waves plugins versions should be OK. As you would expect Cantabile crashes if OpenGL rendering is selected in Options. Using the earlier driver solves the issue.

Am I the only one? :slight_smile: