Just wanted to say the binding modifiers are terrific. Any chance of having a
#1 AND #2 = fire binding - function one day?
J
Just wanted to say the binding modifiers are terrific. Any chance of having a
#1 AND #2 = fire binding - function one day?
J
I think you can do that by checking both boxes, one after the other. Then they will appear in the condition dialog box separated by a comma.
Thanks Dave - yes, I experimented with that but it looks like the binding sees multiple set modifiers as an OR kind of status. In my testing, either #1 or #2 -when active - were capable of firing the dependent binding when both were selected in Source. (I could be wrong - it’s happened once or twice.)
J
Sorry Jack, my bad. AND means AND,lol. To do AND type boolean you need to use an expression. What exactly are you trying to set up?
Ha, yes - hence the caps.
Right, I could have used the expression option but that disables controller bi-direction which was sort of important in this case.
I’ve created a bunch of bindings to map the nine Nord drawbars (Stage 2) to the VB3ii plugin in sets of nine for each - Upper / Lower (manual) and A/B presets in the B3 paradigm. It works pretty well except I can’t create enough variable states to accommodate all permutations of Upper/Lower A/B in the bindings area - it’s a bit hard to explain in text but having a Boolean AND function of some sort would solve some of that.
Having the bi-direction working lets every VB3 program load state reflect correctly on the Nord organ section - drawbar position, leslie, vib, percussion etc etc. and switching to Upper/Lower A/B then allows for traditional live B3 button pressing etc without squinting at my Lilliput 10 inch.
Since I’m on this path - there is one other item that I’ll flag @brad for.
It seems that the bi-direction data for a binding that DOES NOT have a modifier match is still sent. It would be great if it didn’t do that. If a binding doesn’t have an active modifier match - it should ideally be dead for it’s given Source. There’s probably other factors there that I’m not aware of.
Jack
BTW @dave_dore , you’ve always been a tremendous resource in this group. I’ve watched your responses for many years - Thanks for all you do.
That’s a bug - it’s supposed to be AND, but it’s functioning as OR. I’ll fix this for the next build.
So, if it works with 2 or more Modifiers as an AND then for an OR setup I would need separate bindings to do it?
Correct
Build 4225 is up, now with correct AND behaviour.
Any thoughts on my comments re:CC bi-direction activity if binding is NOT fired ?
Thanks for your always blazing fast turn-arounds - amazing piece of software.
J
Hi @Jack_Harris
To be honest I’m not really sure how this should work and normally I wouldn’t suggest using modifiers on bi-directional bindings because it would mean the reverse binding would only trigger if the modifiers happened to be active when the target value changed.
I’m not sure that’s actually a useful behaviour is it?
Brad