Another nifty one for @brad:
It seems the “ignore global transpose” automatically gets turned on (without being visible or editable anymore!) when switching a route via states.
Steps to reproduce (Build 3284 x64):
- I created a song with two instruments and one simple route from Main Keyboard to the first one.
- Now I created a second state and simply changed the target of that route to the second instrument for the second state
- OK, now for each state a different instrument plays - fine!
- And until I switch states, global transpose works well on the route.
- But after switching from state 1 to state 2, suddenly global transpose doesn’t have an affect on that route anymore - even though “ignore global transpose” is unchecked!
- Switching back to state 1 doesn’t help - seems that global transpose is permanently messed up for that route
- once I restart the audio engine (turn it off and on again), global transpose works again - until the next state change.
Something’s broken here…
Cheers,
Torsten